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    <title>Project on Janu Lingeswaran</title>
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      <title>Float Flyers - A Game for Bird Protection, commissioned by Pilkington Germany AG</title>
      <link>https://lingeswaran.com/project/float-flyers/</link>
      <pubDate>Sat, 22 Jul 2023 15:45:00 +0200</pubDate>
      
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      <description>I am very excited to introduce Float Flyers - a game inspired by the classic Flappy Bird, which I developed together with Alexander Podolskij from Lotus Creative Studio. This project was commissioned by Pilkington Deutschland AG, a prominent player in the glass industry. I was responsible for programming, while Alexander created the exciting graphics, animations, and music.
The core goal of Float Flyers is to draw attention, especially from young people, to the importance of bird protection glasses and to inspire them for the glass industry.</description>
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      <title>GPT Story Generator: Artificial Intelligence meets Creativity</title>
      <link>https://lingeswaran.com/project/gpt-story-generator/</link>
      <pubDate>Fri, 21 Apr 2023 22:36:00 +0000</pubDate>
      
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      <description>The GPT Story Generator is a web-based tool that uses OpenAI&amp;rsquo;s GPT technology to generate creative and engaging stories based on user input. Users can specify their own characters, genres, and moods, and the GPT Story Generator creates a custom story based on that. In this article, I will provide a technical overview of how this application works and explain the main technologies and concepts it uses.
ChatGPT technology    GPT Story Generator is based on OpenAI&amp;rsquo;s ChatGPT architecture, an AI-powered text generation solution that aims to create human-like text.</description>
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      <title>My Bachelor&#39;s Thesis: Reimplementation of a Tool for Self- and Peer Assessment of Teamwork Skills</title>
      <link>https://lingeswaran.com/project/tsfe/</link>
      <pubDate>Mon, 14 Mar 2022 18:55:44 +0200</pubDate>
      
      <guid>https://lingeswaran.com/project/tsfe/</guid>
      <description>During my bachelor&amp;rsquo;s studies, I worked on the reimplementation of a web-based Tool for Self- and Peer Assessment of Teamwork Skills (TSFE). This tool has been used for years at the Faculty of Mechanical Engineering to make individual contributions of students in group work more visible. Students assess both their own soft skills and those of their group members. This is meant to enable fairer grading and increase student engagement and learning outcomes.</description>
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      <title>Learn City - The revolution of learning through gamification</title>
      <link>https://lingeswaran.com/project/learn-city/</link>
      <pubDate>Fri, 17 Sep 2021 03:55:44 +0200</pubDate>
      
      <guid>https://lingeswaran.com/project/learn-city/</guid>
      <description>During the hackathon &amp;ldquo;Level-Up Society&amp;rdquo;, organized by Showcode, the idea for Learn City was born. This competition was all about gamification and how it can be applied in different areas such as Mental Health, Finance, Retail, Learning and Security. Our international team, consisting of members from India, UK and USA, decided to tackle the Learning domain and developed an innovative concept that makes learning more exciting and effective for primary school students.</description>
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